Inside this Book
If you make use of this material, you may credit the authors as follows:
Harrer Sabine, "Games and Bereavement", transcript Verlag, 2018-10-15, DOI: , License: https://creativecommons.org/licenses/by/4.0/legalcode
How can videogames portray love and loss? »Games and Bereavement« answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling.
Media & Communications, Media, Computer Games, Media Aesthetics, Media Studies
Rights | License
Except where otherwise noted, this item has been published under the following license:
If you believe that this publication infringes copyright, please contact us at email@example.com and provide relevant details so that we can investigate your claim.